Almost works...
I bought this to play "The Bining of Isaac" on my Mac… Read the reviews… some good, some bad. Thought "What the heck.. its $10".
Im sorry to dissapoint, but it seems to almost work, then falls flat on its face.
I have Mac OS X 10.7 (latest version), and a wired XBox 360 controller. Ive installed the driver, and the controller shows up just fine in the interface.
Heres how its mapped for "The Binding of Isaac":
X-Axis: d a
Y-Axis: s w
X-Rot: left right
Y-Rot: down up
Button #3: Shift
Button #1: Space
This works out to a "dual-stick shooter" style control in-game.
Before even launching, I tested the keys… Mac OS X makes all kinds of noise (repeating the default "Ding") when you hold down any of the axes. (more on this later)
Launched the game…and hmmm..
If I press left or right, it seems to work, but then I cant move up and down. If I go up and down first, it works, but then I cant move left and right.
Likewise with the 2nd analog stick (X/Y-rotation)… if I press one direction first, the other one stops working, and I can only control in two dimensions.
Heres another issue: If i hold down a button, IT REPEATS. It doesnt hold down the key…! Theres no way to change repeat rate either.
This seems like a MAJOR, MAJOR oversight in the design! If I hold down the A button, youd expect it to hold down the keyboard key, not send millions and billions of keypresses.
Lastly, the program cant seem to figure out where to "send" the keypresses. I have background windows filling up with text, while my game ends up uncontrollable.
Heed my warnings people. This program doesnt work! Im going to cry over a measly $8, but I can at least save you the trouble!
t3rminus about
GamePad Companion, v3.1